email: achen@digipen.edu
degree: RTIS
roles: Tools programmer, GUI, Level Editor, Sound engineer, Build Engineer
Alex joined the team early on in the first semester.
Alex created all the interface objects used for the GUI, created all the menus used in the game, implemented 3D sound using FMOD, and implemented panning, zooming, and fading for cutscenes. He also created the first version of the level editor using wxWidgets. In the second semester he reworked all of the interface objects.