The Shaman Engines

  • The Game
    • Early Development
    • Alpha
    • Beta
  • Documents
  • The Team
    • Tommy Brosman
    • John Stone
    • Thom Strandberg
    • Alex Chen
    • Roberto Rodriguez
  • Videos
  • Concept Art

Documents

Our design documentation and post-mortem are now available for download.

Post-Mortem – How the game was created, what went right, and what went wrong. Contains a complete list of all the libraries and tools used to build the game.

Technical Design Document – An overview of the game engine and common objects. Also includes diagrams of the engine’s internal architecture.

Game Design Document – Our design document from the early stages of development. Contains prototypes of level layouts, character/enemy concepts, and a synopsis of the original storyline.

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